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There
are three basic steps to the recording process. Once one
step is completed fully, you move to the next. Before you
begin this process, understand that each step will take
days or even weeks. The first step starts with actually
recording your performance through a process known as tracking.
But before tracking, you must keep in mind that your engineer
will want to find the best sound from the instrument you
are recording. Finding a good or appropriate sound may take
anywhere from five minutes to two hours. Tracking is probably
the one thing you are most eager to get to, so just be prepared
to get there and wait.
Tracking
can be lots of fun if you are playing the instrument well
and not making many mistakes. It can be quite a nightmare
once you start making mistakes. Mistakes will happen, so
learn to expect them. Be prepared to mess up and start all
over again even if it means doing thirty takes of the same
part. It could be the easiest thing in the world yet your
fingers just are not doing the right thing. Retaking a part
over and over again makes you become impatient. This causes
you to start rushing through the part to get it over with
and it never comes out right. Your best bet is to try it
a few times and then try to come back to it later.
There
are some simple things you can do to prepare yourself for
this physically challenging process. Most studios will say
something like this:
1)
Get a good night's sleep
2) Eat well, concentrate on proteins
3) Keep hydrated, and do not go out partying the night before
Aside
from that, you must also prepare yourself to ensure you
perform your best once that record button is pressed. The
last thing you want is to start tracking and have everything
sound dull or not work entirely. Trust me, these help too:
1)
Replace and tune strings and drum heads a few days before
tracking
2) Rehearse and memorize so you are really tight with the
music
3) Be sure all equipment works before going in to start
recording
Click
the following link for good bass tone. My engineer couldn't
believe how good this bass sounded. FYI, it is an Aria bass
I borrowed from my father.
Bass Guitar from "The
Spirits of Tomorrow" - 1.33 MB .mp3
Taken
from Brian Dobbs' The History of Recorded Music, copyright
2006.
As
you track more and more instruments you will hear how the
song develops. You'll begin to see that even a short song
has many components to it that make it come to life. For
example, your engineer might recommend tracking an entire
additional guitar part on top of the one that you already
did. This is a technique used to thicken up the sound and
make it sound big.
You
might also find yourself tracking additional percussion
instruments you never even thought of to liven up the rhythm.
Although you should maintain the creative control over your
project, listen to what your engineer tells you when they
offer suggestions. They know what they are doing most of
the time and have seen your kind plenty of times before.
If you tell them what you are going for they will be able
to recommend certain recording techniques or ideas. You
might find yourself realizing your song could sound bigger
and better than you once imagined.
After
you have enough tracks to have a rough draft of the song
your engineer will create a rough mix for you to listen
to. Listen to this mix everywhere you typically might listen
to music because you need to evaluate how well you can hear
each part given the current listening situation. Play it
in your car, in your headphones or in your boom box. You
are listening for a good average, meaning you want to make
sure the mix holds up for most listening scenarios. Do not
concern yourself with the quality of the sound at this point.
It will not sound professional at this point because that
comes later during mixing and mastering. Just pay attention
to see if the performances are keepers.
Click
the following link for a rough mix. This clip includes a
guide drum track, to be replaced later with real drums.
Rough Mix from "The
Spirits of Tomorrow" - 1 MB .mp3
Taken
from Brian Dobbs' The History of Recorded Music, copyright
2006.
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